
Grandchild of Louie, Sylphya and Kārian, and she's currently on mission to save her grandfather's deceased wife's soul. This turns him into the best explorer/collector in the game as he can go any type of terrain and obstacle. Despite his few combat skills, his high natural stats growth and access to better weapons late in the game make Wil ultimately one of the best offensive as well as defensive characters.Īlso, if you can procure his artifact, he will be able to fly and teleport along with his own ethereal skill.

Before reaching S and M weapon mastery levels, he has access only to Physical, Earth, Wind, Dark and Omni weapons, which limits his offensive capabilities somewhat. He is also capable of buffing his teammates with runes. Being the actual alchemist, he also is very versatile in movement, being able to obtain all four elemental walking skills as well as Double Action.

This only increases once he gets his second outfit, which bears resistance against the main four elemental types and Physical. Largely, his combat purpose is to be a physical tank, able to shield frail units (like Serawi) from direct harm with skills such as Cover, as well as take considerable damage himself with his relatively high HP.

Now, a year later, he plans to pass the entrance exams again. He wanted to apply for membership at alchemy guild a year ago, but failed because of the accident where his parents lost their life.
